royal guard ro build

Feb 25, 2021   //   by   //   Uncategorized  //  No Comments

Definitely pick one up if you have the coins. Cannon] Builds/Guide - iRO (jRO New Sprites) - posted in Swordsman Class: Paladin~Royal Guard from Basics; New Player>Average>End game, I dont intend to give exact builds but only ideas regarding skills/stats, I prefer seeing ppl having a variety of their RGs builds uniqueness and take this … If base VIT is 80 or higher, grants +50% Resistance against Stone and Sleep. The number of hits is increased by the number of banding Royal Guards and changes the effect. Another good BiS Middle slot that can have various Enchants (HP%/Healing Effectiveness/Vit) while having a card slot. You can actually get away with +4 but if you want it higher nobody's stopping you, The Main Shield for increasing Damage for Shield Chain; This shield gives +30% damage for the said skill and also gives +1 STR at the cost of increasing your skill consumption by 10%. Usually this item is taken for the raw ATK bonus but, Still a decent choice for leveling early since you'd be spamming Holy Crosses to get to 99. If you do it right, you might begin to see how you can play your RG as a never-dying tank. when Combined with. Gramps is a party-oriented circumstance, which means it is important for you to understand your position in a party. Has a total of 450 ATK at +15, not counting refine bonuses, and has 2 slots which allow for even more damage if slotted with the right cards. One of the best in slot for Banishing Point going into late game. This allows you to interrupt the NPC dialogue, preventing yourself from wasting substantial amounts of EXP rewards if you've already hit the max level. Best enchants are Expert Archer 4-5 and. If worn with Airship Armor and Boots, MDEF +10, MaxHP/SP +25%, and increases movement speed. a Decent footgear that gives +20% MHP but this doesnt have a slot. Removes the flinching effect when receiving damage, allowing the RG to walk or cast skills without being interrupted when the buff is active. In a case where you die but your party survives, make sure to re-cast all your self buffs after being resurrected before you go back to the MVP again. The best offensive card in the garment slot, granting a total of 76 ATK and 12% ASPD at 120 base STR. Everything about Royal Guard, skill tree, skill simulator and other important skill info like range, properties, requirements, required for, etc. You may also choose to farm Crimson Maces from Soliders at Turtle Dungeon, Crimson Rods from Bathories at Clock Tower Basement (which may also drop a Bathory Card which will be useful to you later on), Crimson Revolvers from Metalings in the field south of Einbroch, or Crimson Spears from Stem Worms. Like a weaker version of, A good weapon to get early if you wanna boost Banishing Point and Ranged ATK % in general and a Late Game beast if enchanted perfectly and Over-upgraded. The bonus HIT makes sure that you more consistency in hitting mobs. Almost the Same as Shield Chain but in this case my friend took on Inspiration and Full Throttle to maximize damage output in gunning down mobs with Banishing Point. Draws a Bloody Cross on the ground dealing. Dropped by Owl Viscount in the Nightmare Clock Tower. A great Armor for providing VIT, HP, ATK(With ATK Reactors), and ACD early on (combo with, An okay armor that provides +100 ATK and certain bonuses at refine rates starting at +7. a Pretty good spear to use because of its weight and base damage. Pets are often an overlooked aspect of the game, mostly due to the fact that they're a hassle to take care of, and seemingly only serve aesthetic purposes. ... One of the more popular and interesting builds created for easy solo leveling for Royal Guards. Best offensive choices for slotted mid headgears with their +1 STR, which can also be made a defensive choice by adding Essence of Evil VIT3. Piercing and Smashing damage to those in the area. Itu dia hal-hal tentang Royal Guard beserta tiga macam build-nya. ... All Royal Guards in Banding strike a target together at once. Properly enchanted with 3x HP +5% and this armor could boost your starting HP for Bio 5 not to mention it is indestructible(meaning you wont have to worry about Demonstrations breaking your armor if you accidentally step on one). These illusion Accessories provide +5% ATK but what makes them shine is the various Modification Modules this can be enchanted with to further increase your DPS and/or Sustaibility. A Lower Headgear that Provides ATK + 5, Well no further explanation needed on what it does but this certainly gives you raw ATK that can increase you damage early on in game. This skill is useful for casting skills like Prestige and Shield Spell whilst tanking damage, or simply for pulling large groups of enemies with ease. But for WOE/BG its recommended to atleast take Lv 5-10 to provide the positive buffs for your Party/Guild. Receive more damage from boss monsters by 50%. Note that this build is only recommended for very specific party-play circumstances. 26 thoughts on “ Juliana | SO-EAM | Raid Shadow Legends Skill Mastery Equip Guide ” edward February 9, 2021 at 11:29 PM.

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